How to unlock talents in Monster Hunter Rise
Are you curious about how to get each Monster Hunter Rise Switch skill? As you go through the game, all 14 of the Monster Hunter weapons get access to a variety of new talents that fundamentally alter how each weapon functions. You can make even the heaviest of hammers effective in midair with the aid of your Monster Hunter Rise wirebugs.
Every weapon in the game has a variety of Switch Skills that you may acquire over time by completing quests. These skills also change depending on how the narrative progresses. But not all switch skills are made equal; some are much more effective than others and may have an impact on your overall damage output or your capacity to support allies.
These are all of the Monster Hunter Rise Switch Skills that we have currently located, along with information on how to unlock them and detailed explanations of their abilities, to perhaps help you decide what type of build you want to create in the end. Let's get started since there is a lot to cover.
Explaining each Monster Hunter Rise Switch Skill
Most of them demand you to have a certain Hunter Rank, or HR for short, although others require you to do certain tasks. To unlock them, you'll have to talk to Master Utsushi at the Gathering Hub.
Equipping yourself with the greatest monster hunter rise armor, choosing the best Monster Hunter Rise Dango to eat, and using the appropriate Switch Skills for the monster you are facing are all equally crucial.
Great Sword
Attack-resistant shoulder thrust (Tackle). It is helpful for holding your ground while charging since it prevents you from stumbling or collapsing when attacked.
Press A when charging.
Press A to charge.The following quest may be completed to unlock a different set of skills:
Grasp the Great Sword (Gathering Hub HR5)
Long Sword
Soaring Kick: A swift kick triggered by a Wirebug. A kick that is missed results in a single slash, while a kick that is successful may be followed up with one of two moves: the Spirit Helm Breaker lowers the Spirit Gauge by one level, or the Plunging Thrust raises it. The Wirebug Gauge recovers at a medium speed.Press X (costs one Wirebug Gauge) while holding ZL.
A successful attack initiates a Plunging Thrust, which may be used at any height by thrusting with X or ZR.Silkbind Sakura Slash: A vortex-style strike that uses a Wirebug to slice and daze past the victim. Over time, the blow results in many lacerations, which adds to the damage. The Spirit Gauge rises by one upon the hit. The Wirebug Gauge recovers slowly.
Press X (costs one Wirebug Gauge) while holding ZL.
The quest
Complete 'Learning the Long Sword' to unlock (Gathering Hub HR6) will unlock another set of skills.
Shield and Sword
Advancing Slash: This is a drawn attack in which you advance while slash downward. A swift and efficient move that prevents knockbacks and staggering.X + A when the weapon is on the ground, unsheathed.Sliding Slash: A double-slashing sliding attack. The slide maneuver has a wide range of motion but no turning capability. A follow-up leaping attack may be executed by successfully landing the initial hit or by entering the required command while sliding.
Draw weapon when on the ground. To activate while on the ground, press X + A. The following move automatically becomes a Scaling Slash if the initial attack is successful. The move becomes a Jumping Rising Slash when you press A while sliding.Windmill: A multi-phase strike that revolves the weapon around the silk of a Wirebug. Any strike that comes at you while the weapon is whirling may be neutralized. The Wirebug Gauge recovers quickly.
Press A (which costs two Wirebug Gauges) while holding ZL.Metsu Shoryugeki: An attempted Wirebug attack that uppercuts the victim by using your shield. There's a window of opportunity to execute a Guard at the start of the assault. A well placed counter might increase the harm further. The Wirebug Gauge's recovery speed is Medium.
Demon Flurry Rush: A ground-based spinning multi-hit assault. Only in the state of Demon or Archdemon Mode.
Always press A while in Demon Mode. while in Archdemon Mode, a draw attack. In Archdemon mode, press A.Demon Flight: A strike delivered with both blades slammed home. If you land a hit, you'll be sent into the air and will slice your target as you spiral higher. Extremely powerful against bigger monsters and those with high-up weak points. A simple move to execute is a Midair Spinning Blade Dance.
When in Demon Mode, press A. while in Archdemon Mode, a draw attack. In Archdemon mode, press A.Demon Mode: Modifies moveset and gradually depletes stamina. Operates in the same manner as standard Demon Mode.Feral Demon Mode: This mode is comparable to standard Demon Mode, except it allows for attacking and evading simultaneously.Piercing Bind: An Ironsilk-bound sword is driven into the victim like a stake by this assault. Every time the hunter attacks, the blade stays attached to them by Ironsilk, causing more slash damage to the same area. Over time, the additional damage builds up and ultimately unleashes enormous harm. The pace at which Wirebug Gauge recovers is slow.
When in Demon Mode, hold ZL and hit X. (One Wirebug Gauge is required)Tower Vault - Sends you and a Wirebug upwards. In most situations, you may travel through the air with this action—even while your weapon is drawn—without taking any damage. The Wirebug Gauge recovers quickly.
When in Demon Mode, hold ZL and hit X. Utilizable while in the air. (Requires one Wirebug Gauge)
Find the Gathering Hub HR6 by completing the "Dissect the Dual Blades" task.Discover which combinations of Switch Skills are the greatest to choose from our list of the top best Monster Hunter Rise Dual Blade builds.
Lance
Dash Attack: A lance-based charging attack. Gaining momentum allows you to accelerate farther for a limited period of time. The charge attack keeps going until you decide to stop, run out of stamina, or run into a wall.Press X + A while holding ZR.
Press X for a last push attack.
Press B to end the attack or to go to another move.Shield Charge: An attack that charges while the shield is up. For a brief while, you may use the shield to repel assaults while dashing. Shield-based blunt damage is dealt when you crash into a monster, making it both an offensive and defensive skill.
Press X + A while holding ZR.
Press X to deliver a shield bash.
Press A to initiate a jumping thrust.The quest
Complete 'Learn the Lance' to unlock (Gathering Hub HR5) will unlock another set of skills.
Swordsman
Hail Cutter - Launches you skyward with a Wirebug, hitting an overhead smash on the way down and a rising slash on the way up. The cooldown period for Wyvern's Fire is shortened as you may reload while in flight. Recovering Wirebug Gauges quickly.Press X while holding ZL (costs two Wirebug Gauges)
Usable after shooting in midairGround Splitter – Leaps forward and executes a forceful upward slash with a wirebug. Shells, Wyrmstake Shots, and Wyvern's Fire momentarily increase in damage when the gunlance is scraped on the ground, since this causes the barrel to get hotter. The Wirebug Gauge recovers slowly.
Press X (costs one Wirebug Gauge) while holding ZL.The following quest may be completed to unlock another set of skills:
Unlock (Gathering Hub HR6) by completing "Grasp the Gunlance."
Hammer
The Silkbind Spinning Bludgeon is a spinning attack that makes use of a Wirebug. It is equally effective on level ground and moves in an arc similar to midair spinning strikes executed on a slope. The Wirebug Gauge recovers quickly.Press X (costs one Wirebug Gauge) while holding ZL.
The charge level will be maintained if you charge before initiating the attack. After starting the Wirebug, you may additionally hold ZR to charge the attack.Dash Breaker: An assault carried out by sprinting forward with a Wirebug's assistance. Damage from opponent attacks is neutralized when moving ahead. The Wirebug Gauge recovers quickly.
Press X (costs one Wirebug Gauge) while holding ZL.
The charge level will be maintained if you charge before initiating the attack. After starting the Wirebug, you may additionally hold ZR to charge the attack.The quest
Honing Your Hammer's completion will unlock (Gathering Hub HR5) will unlock another set of talents.
A Horn in Hunting
Melody Mode: Performance - A movement that influences energizing tunes. A melody effect is produced when the same note is attacked twice in succession. ZR gaming enhances your own skills. A combat-only mode.Press ZR (Changes how the Melody is generated)Echo - Uses ZR to generate a melody effect from the musical staff while enhancing your own skills.
Press ZR (Changes how the Melody is created)This quest unlocks another set of skills:
Honing Your Hunting Horn: Complete it to unlock (Gathering Hub HR4)
Press X (which costs one wirebug gauge) while holding ZL.The Soaring Wyvern Blade (Soaring Wyvern Blade) slashes upwards while flying and ends in midair with a forward slash. The weapon's activation gauge fills up and a big explosion occurs where the forward slash hits if the attack is effective. The recovery speed of the Wirebug Gauge is Medium.
Press X (which costs one Wirebug Gauge) while holding ZL.
Pressing X causes a forward slash. Regardless, a forward slash is executed in midair.The Element Discharge attack's last strike is represented by Finishing Discharge. carries out a thrust assault and then fortifies elemental energies before exploding massively. The action becomes a point-black Element Discharge if the Activation Gauge is full and the target is a huge monster.
X after an Element Discharge (pressing numerous times increases the amount of hits). Tilting the left analog stick rearward will initiate a more rapid and straightforward explosion.Compressed Finishing Discharge: This is the Element Discharge's last blow. adopts a posture that prevents you from being knocked down and strikes quickly while releasing an elemental blast. This action is unaffected by the Activation Gauge.
X after Element Discharge
Each Gathering Hub HR4 unlocks by completing the "Study the Switch Axe" task.
Blade of Charge
Condensed Element Slash - As the sword charges, elemental energy accumulates on it to fortify it and provide a strong bash impact. The sword does more damage and gains temporary increased damage. However, in order to reinforce the sword while using this talent, the shield must also get an elemental boost.Hold X while charging. When the moment is right, release X. A failure execution will occur if the release is made too soon or too late.Condensed Spinning Slash: During charging, this command activates the element regeneration mechanism. As it revolves, the shield resembles a revolving saw blade. By using this method, you may put the weapon into Axe Mode and take numerous strikes before disengaging it. In Axe Mode, longer strikes convert energy into phials.
Hold X throughout charging. When the moment is right, release X. Released too soon or too late will lead to an unsuccessful execution. Multiple hits will occur if you hold down the attack button and successfully strike with the axe.The quest
Complete 'Charge Blade Coalescing' to unlock (Gathering Hub HR5) will unlock another set of talents.
After loading Red Extract, execute a Leaping Slash and hit ATetraseal Slash: An instantaneous attack that deals four blows. Using the handle's seal to lure in Powder Kinsects is one of these attacks.
After loading Red Extract, execute a Leaping Slash and press AThe following quest may be used to unlock an additional set of skills:
Finish 'Invoke the Insect Glaive' to unlock (Gathering Hub HR6)
Press A (which costs one Wirebug Gauge) while holding R.Fanning Maneuver: This move swiftly flanks left or right by employing centrifugal force and a wirebug. Enhances attack power briefly as well. Shots may be fired while moving. The Wirebug Gauge recovers quickly.
Press A (which costs one Wirebug Gauge) while holding R.The quest
Complete 'Learning the Light Bowgun' to unlock (Gathering Hub HR4) will unlock another set of skills.
Mech-Wyvernsnipe: Depending on the weapon, this skill fires a specialized shot. Its own gauge controls the amount of rounds, which restocks gradually.
Press A to toggle between modes; press A again to return to the previous mode. ZR to igniteMedical Mech-Wyvernsnipe – Determines the kind of shot to fire based on the weapon. Its own gauge controls how many rounds are available, and it refills over time. The damage dealt by regular Wyvernheart and Wyvernsnipe shells is reduced, but hits will restore the hunter's health.
Press A to toggle between modes; press A again to return to the previous mode. ZR is going to fire.The task
Complete 'Hone your Heavy Bowgun' to unlock (Gathering Hub HR5) will unlock another set of talents.
Bow
Charging Sidestep: A swift and wide-ranging evasive move. By tilting the left analog stick forward, backward, left, or right, you may control the direction in which you dodge.Tilt analogue stick + Press B while aiming the camera. During a combo, press B.Dodgebolt: A spinning maneuver that may be used as an offensive weapon. Encouraging the attack and causing it to miss may significantly increase the charge level. Additionally permits left, right, forward, and backward movement.
Aim the camera, tilt the analog stick, then press B. During a combo, press B.Finishing the quest "Be One with the Bow" will unlock (Gathering Hub HR6), which opens up another set of skills.