Review of Super Pocket: Taito + Capcom
Our Verdict
The Super Pocket is a compact and affordable retro gaming handheld that comes complete with a selection of great games and the option to expand your library through a wide range of Evercade cartridges. Cheap, cheerful, and full of charm, it may not be perfect, but it’s a strong entry point for anyone interested in exploring retro games, and a great collector’s item for any enthusiast.
- Strong library of pre-installed games
- Compact and attractive design
- Easy to pick up and play
- Decent speakers
- Small screen that struggles with some games
- Uncomfortable for bigger hands
- Only compatible with Evercade cartridges, which can be pricey
- Can’t remap buttons
- D-pad and shoulder buttons could be better
Retro gaming is quite popular, which is testament to the pleasant nostalgia of going back to simpler times, even if dazzling visuals and intricate gameplay have their own appeal. These days, vintage gaming might be an expensive hobby, but Hyper Mega Tech's Super Pocket portable consoles aim to change that.
In this Super Pocket review, we examine the small Capcom and Taito portable gaming consoles, covering their design, functionality, selection of games, and compatibility with Evercade cartridges, so you can get a sense of these remarkable low-cost handhelds and decide if they're the right choice for your retro gaming needs.
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Cost and accessibility
Edition Capcom: Edition Taito: The Taito and Capcom versions of the Super Pocket are available for $59/£49 apiece from a number of major vendors, including Amazon.Additionally, you may purchase extra Evercade cartridges to add even more classic games to your Super Pocket collection, including well-known titles from Namco, Atari, and other publishers. At $19.99/£17.99, each Evercade cartridge has an RRP of six to fifteen games.Specifications
Screen | 2.8-inch IPS |
Resolution | 320 x 240 |
Size | 5″ long x 3″ wide x 1″ deep |
Battery | 4+ hours |
Charging | USB-C (cable included) |
Design
I had the good fortune to get both the Taito and Capcom Super Pocket models, which have the identical design and just vary in terms of color (and, naturally, the games that come pre-installed). They are small, robust, and very portable, measuring only 5" long, 3" wide, and 1" deep. They have a retro-inspired, hefty plastic shell with a clean, simple design.While the Taito edition has an eye-catching black and turquoise color scheme, the Capcom version opts for a traditional yellow and blue color scheme that matches the corporate logo. With the Hyper Mega Tech emblem sandwiched between the buttons and the words "Capcom" or "Taito" imprinted boldly underneath the screen, these consoles make for excellent collector's pieces that would look wonderful both in your hand and on the shelf of any vintage gamer. Furthermore, they arrive in really cute packaging that would look fantastic on display.The conventional four input buttons (X, Y, B, and A) are included on the consoles, along with a function button, d-pad, start and select buttons, and four shoulder buttons and volume control on the back. A power button, a 3.5mm headphone jack, and a USB-C charging port are located at the bottom of the console.The majority of the buttons have a pleasant tactile feel, and the console is made of high-quality materials. However, because of its compact size, the buttons are packed closely together. Because I have smaller hands, I don't immediately have a problem with this, but I did discover that using these consoles for extended periods of time caused some pressure on my outer wrists, and when my boyfriend tried using them, he had severe thumb cramping.Although not all games utilize them, this may not bother everyone. The arrangement also makes the rear shoulder buttons seem a little awkward to grasp. Furthermore, even if the D-pad is sensitive, not everyone will find the form and design to their liking. It may be pressed down like a button instead of having a central pivot, which isn't always perfect for some games, particularly if you like that rolling action.Apart from the pre-installed games, the Super Pocket may also be used with Evercade cartridges, which you can quickly and effortlessly slide into and take out of the slot in the rear. For a few dollars on Amazon, you can also get a Super Pocket case if you want to carry your console and cartridges with you but are concerned about keeping them secure.Specifications and effectiveness
The Super Pocket Capcom Edition comes with a dozen in-built titles. They are as follows:- Street Fighter II: Hyper Fighting
- Strider
- Wolf of the Battlefield: MERCS
- 1942
- 1943: The Battle of Midway
- 1944: The Loop Master
- Bionic Commando
- Captain Commando
- Final Fight
- Forgotten Worlds
- Ghouls ‘n Ghosts
- Mega Man
- Bubble Bobble
- Cadash
- Chack’n Pop
- Don Doko Don
- Elevator Action
- Football Champ
- Growl
- KiKi KaiKai
- Liquid Kids
- Operation Wolf
- Puzzle Bobble
- Rastan
- Space Invaders
- Space Invaders ‘91
- The Fairyland Story
- The Legend of Kage
- The New Zealand Story
- Volfield