Combat in Xenoblade Chronicles 3 explained

Xenoblade Chronicles 3 continues the pattern of the Xenoblade series, which is renowned for having a convoluted and perplexing fighting system, especially in the last game in the series. We said in our Xenoblade Chronicles 3 review that it looks thrilling, but that doesn't imply it's easy.

Combat in Xenoblade Chronicles 3 may, of course, need a great deal of learning on the job, but there are still certain things we can assist with. Check out our Xenoblade Chronicles 3 characters guide if you're more interested in learning who is fighting.

See our Xenoblade Chronicles 3 Noah and Xenoblade Chronicles 3 Mio guides for a thorough examination of the new protagonists and how they maximize XC3 combat. To make sure you understand everything, we've also included a brief history lesson on the Operation Rainfall fan movement from Xenoblade Chronicles and an explanation of the Xenoblade Chronicles timeline.

Let's now examine the XC3 battle analysis.

Combat in Xenoblade Chronicles 3

Auto-attack in Xenoblade Chronicles 3

Combat in XC3 is essentially automated, exactly like it was in the earlier games. You pull out your weapon and move smoothly into combat while investigating. The Blades that you wield are really created by the character.

Additionally, you may sprint by pushing in the right stick, which will assist you position yourself more optimally to ensure that your auto-attacks remain within range. This also helps in arts that need you strike from a specific angle.

Arts Xenoblade Chronicles 3

With their many bonuses and debuffs—some of which may heal—and their need to hit from a certain angle, arts are more potent assaults. In XC3 fighting, certain players may also take down an opponent by using the break/topple/daze combination from earlier games.

Different positions also correspond with different arts in different courses. With the ability to switch up your characters' classes, XC3's combat offers a ton of options for customization. For further information, see our Xenoblade Chronicles 3 classes guide.

Master Arts Xenoblade Chronicles 3

You advance in your class as you gain experience. This gives you the opportunity to study master arts, which are useful arts that may be included in other classes. In essence, this meant that classes who wouldn't typically heal allies may nonetheless do so if they have the appropriate master art available.

Fusion Arts

Xenoblade Chronicles 3

You may perform fusion art strikes during XC3's battle that merge their two effects into one by combining suitable standard arts and master arts. Additionally, certain heroes possess even more classes, which translates into additional master arts and brand-new fusion arts. To find out more about them, see our Xenoblade Chronicles 3 heroes guide.

"Xenoblade Chronicles 3 chain attacks"

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Chain strikes allow you to deliver far more damage than normal by combining several arts together. Chain strikes in Xenoblade Chronicles 2 resemble a turn-based fighting system, however only your group may attack the adversary.To begin, choose a chain order, a boost that will be applied during the chain attack. There are three options available to you, and the chain orders of each member of our party are rather common. Though it may happen less often, the heroes' involvement is what makes XC3 combat interesting.After deciding on your chain sequence, you must choose several arts in order to accrue tactical points (TP) and fill the chain attack gauge. I am aware of our nonsense. However, the way this works in-game is similar to a card game where you don't want to lose all of your cards.More characters are revived after acting the more TP you charge. In the event that you have less than 150 TP in a chain attack, only one character will reactivate—two for less than 200 TP and three for more than 200 TP. Better yet, reactivate as many characters as possible.That's great if you can reach 100 TP with only one character! There is no loss when one character is used and another is revived. That should be your primary concern since your chances of ending up with an Ouroboros order are higher the more TP you can put into the gauge.

Ouroboros Order in Xenoblade Chronicles 3

During XC3 battle, two party members have the ability to merge into an Ouroboros, a more powerful form. We call this interlinking. Sena and Lanz, Eunie and Taion, and Noah and Mio are the three sets of pairings. You may use our Xenoblade Chronicles 3 Ouroboros guide to learn all there is to know about them in normal battle.In a chain assault, Ouroboros commands have the ability to do enormous damage as well. Get your interlink level up to three, then use the minus button to initiate the chain attack in order to launch an Ouroboros-led one. Though it's not quite obvious, it seems that receiving an Ouroboros command at the conclusion of a typical chain assault has to do with how many reactivations you get.That is our whole arsenal for XC3 battle. To find out whether it's worth obtaining, examine what's included in the Xenoblade Chronicles 3 expansion pass.

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