We went down a rabbit hole with these notions from Poppy Playtime Chapter 3.

With Poppy Playtime Chapter 3 expected to be released later this year by Mob Entertainment, the lengthy wait will soon be over. A new trailer, titled Deep Sleep, provides an additional look at what to anticipate after the events of Chapter 2: Fly In a Web. Not unexpectedly, it seems we have a new house of horrors to investigate, so to speak.

Even while not much is known at this time, the most current teaser and earlier Chapter 3 videos provide enough information to spark some speculations among the PT team. Poppy Playtime is the ideal game for us as a few of us are major horror geeks who also happen to like a little backstory. As a result, Tilly, the editor of our guide, and I couldn't resist brainstorming our own thoughts.

Permit me to briefly summarise the events leading up to the conclusion of Poppy Playtime Chapter 2 before we get into our conjectures. The fiend in question dies brutally, and Poppy Playtime's Prototype takes her remains after a terrifying chase sequence in which Mommy Long Legs tries to annihilate you after cheating in a game she rigged to kill you (the hypocrisy here is astounding). But all that's seen is its arm.

After dealing with the current evil, we board the train from the Game Station with Poppy Playtime's Poppy, and it is intended to transport us out of the Poppy Playtime factory and into freedom. Although she tells us she "was so scared she would put me back in that case, but you saved me," the title character has other ideas. You are flawless. Too good to fail. She then says, "I'm sorry, I can't let you go," adding that she has never encountered someone like us and that horrible things are about to occur. Yes, horrible things may happen, but really, sis, did you really have to treat us badly like that?

Now that we're all caught up, let's have a look at the newest trailer for Poppy Playtime Chapter 3. There are a few noteworthy aspects scattered throughout, and although Tilly and I reached certain conclusions that were similar, there are also some differences and distinct things that jump out the most. For me, it's only one short sentence: "never forget the hour of joy." You can see a paw and claws penning these six words, which are scrawled on the wall towards the end of the caravan.

kitten, kitten, here I am

In light of this, our first hypothesis is that a cat toy serves as Chapter 3's primary enemy. There are strong FNAF vibes emanating from the terrifying visage at the conclusion of the trailer, which resembles the Cheshire Cat from Alice in Wonderland. In keeping with this, Mob Entertainment released a teaser picture that featured a gigantic cat paw crushing a helpless little Huggy Wuggy. Oh, nevermind. We now realised what Huggy Wuggy from Poppy Playtime went through in Poppy Playtime Chapter 1. You're on, feline!

Really, it seems like we have a cruel toy on our hands, albeit Tilly and I disagree a little bit about the head of Huggy Wuggy that was severed in the second teaser clip. For a split second, the gory severed head on a spike is visible. This, in my opinion, is a sign that the cat toy is very cruel and that it treats the heads of its victims like some kind of trophy. It also indicates that the toy is clever. We're in big danger, hehe.

Tilly speculates that maybe this is a kind of adoring the Prototype in the meanwhile. The editor of our wonderful guidelines believes that the cat toy is working with the prototype to assist the experiment gather and eliminate the other toys. Honestly, it makes no difference how you look at it. These ideas are similarly unsettling and suggest that Chapter 3 is a very terrifying trip.

Head back to bed

We can't talk too much about the cat just yet, but we can definitely jump right in and say that the cat assisted with the Playcare kids' care. Furthermore, we may infer that this toy is the one that was used to lull the kids to sleep based on the gas it releases at the conclusion of the second trailer, the gas mask from the first teaser and the quick view of the gas mask at the start of the most current clip. Tilly and I both think the same thing. What struck me, however, is that maybe naptime is referred to as the "hour of joy."

The notion that the gas in issue is sleeping gas is most definitely implied by the chapter's title, Deep Sleep. Naturally, it doesn't really prove our argument here, so let us to provide some evidence for it (we'll try not to go off track as we all did at the conclusion of Chapter 2). The term "spectremetus," which means "ghostly" for those who are unaware, appears at the opening of the most recent teaser film. Could this imply that Chapter 3 has a spectre? Perhaps the gas gives us vision that we would not otherwise have.

That's why my thoughts start to wander. Meanwhile, Tilly was compelled to analyse the term in even more detail. If you interpret the characters on the screen as "spectre metus," it means "spectre of fear." It signifies the spectre if you interpret it as "spectrum etus." In light of Tilly's further research and the "ghostly" setting, it is reasonable to conclude that spirits are involved in some manner. But because this term occurs with the gas mask in the backdrop, I think you perceive the "spectre of fear" in your dreams.

Not to fear, Poppy Playtime Chapter 3 has even more receipts to back up that claim. Near the end of the caravan, someone has scrawled "My somniferous flock" on the wall with claw marks. Somniferous refers to the ability to fall asleep, which again makes it appropriate to use gas in Poppy Playtime Chapter 3. Actually, we think it's a part of the gameplay.

We see a gas mask in both of the Deep Sleep trailers, which makes us believe we'll need to utilise the same mask in Chapter 3 in order to remain awake. If we breathe in the gas, we're done for. The gas will not, however, be a constant in the next PP episode. Instead, we think that the game's primary nemesis, the cat, appears periodically and releases gas (the fact that PT cats can smell only adds credence to this theory). The toy releases gas at the very end of the caravan, which is the major reason we believe this. If our theory about it being in Playcare to put the kids to sleep is correct, then why wouldn't it use the gas to get us?

The children's pictures

While there are images of children in several of the pics in the caravan, Tilly is particularly drawn to one. The second teaser video for Chapter 3 opens with an image of a kid strolling down a path with claw marks trailing after them. Though hardly much can be seen in the black-and-white, high contrast photo, the girl herself seems to be quite dejected and sombre. Maybe this youngster is more complex than first meets the eye. It's possible that they are a Playcare orphan, but we think there may be more to it. We'll talk about that later.

Although it is the only image to stand alone, it is not the only one to appear in the trailer. We are certain that the remaining children are from the orphanage since they share a single wall. Still, the children's apparent misery makes these pictures painful to look at. If we were to speculate, we'd say that these photos date from a period after the trials started, which suggests that they have likely been subjected to testing and even torture.

Even though we can't see any toys at the moment, if we look beyond the children's photographs, there are toys on the frames. But Tilly and I had to talk about the possible implications of this. We are unable to identify the toys because, as you can see, they are burned into the frames. Does this mean that such toys are already part of the prototype? We believe that the Prototype is amassing toys, and the burned-out toys could be ones that the thing has already stolen. We'll go into more depth about this later.

When we do get our hands on Chapter 3, we want to keep a watchful eye out for any hints or images that could clarify this. We know we have a winner when we come across a tired Huggy Wuggy or Mommy Long Legs.

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Elliot Ludwig's kid is the missing family member

Do you recall that one picture of a kid who hit Tilly? Alright, let's get started. We now know that Ludwig lost a family member in 1960, and it was an expensive event for a lot of individuals over time. We are unsure of this family member's identity, however. Tilly then enters the picture, speculating that it may be Ludwig's daughter. Listen to my friend; there's a lot of validity to this notion.

Elliot Ludwig may be in or behind the Prototype, and it may be his kid. This would explain why the child's image isn't destroyed even after it burns, and it could even explain why Molly Ludwig and Elliot Ludwig got divorced. We are aware that Elliot had a dead relative who goes by no name. He is referred to in the game as "divorced, but a family man at heart." He is also said to have survived a terrible loss (a family member passing away in the 1960s), which may explain his compulsive need to work—he is looking for the ideal means of bringing his kid back to life.

The one problem with my argument is that, while Ludwig passed away in 1960, Playtime Co. was created in 1930 and Molly left him in the same year. Perhaps more than one person died? Perhaps we mistook the dates? Is it possible that Molly is not the child's mother? Or maybe the kid lived to maturity, passed away in 1960 at the age of around thirty, and was in a coma or something similar?

I mean, really, what more can I say? I can picture this as the truth in Poppy Playtime, and even though it may not be clear in Chapter 3, Tilly's thoughts are conveyed here in writing on this particular day. I will later either declare her to be a genius or a nitwit.

In the trailer, we can see the prototype/

The Prototype is a sort of a terrible mystery that obviously terrifies the toys in addition to us. We murder Mommy Long Legs at the conclusion of Poppy Playtime Chapter 2, after that terrifying pursuit scene that continues to niggle at me in nightmares. But not before she cries, "No! How did you proceed? The once-caring doll looks terrified and agonised as she realises her fate—"He'll make me part of him."

This blatantly shows a deep-seated dread of the Prototype. A dread that has some basis in fact, when the Prototype emerges from the shadows to seize Mommy Long Legs, who has since passed away. That brings us neatly to the second teaser trailer's revelation, which Tilly and I saw: Mommy Long Legs is now a part of the prototype. Listen to us. We are able to prove this using receipts.

In the second teaser film, we get a glimpse of what seems to be the Prototype's silhouette. Upon closer inspection, the figure reveals some horrifying revelations: the Prototype really incorporates the toys into himself, proving that Mommy Long Legs wasn't lying (sucks to be you, spaghetti woman). It looks like the head of Huggy Wuggy or Kissy Missy if you look at the upper left shoulder (your right). Personally, Tilly and I both think it to be the former.

Second, if you glance down a bit, you can make out what looks to be Mommy Long Legs's hands and her arm running over the left forearm of the prototype. We are unable to yet identify the many more regrettable toys that seem to be connected to this monster. Tilly believes they could be in the same category as toys that were rejected, such Surprise Hare and Sir Poops-A-Lot.

Our buddy is Kissy Missy

We don't believe Kissy Missy is a member of the Prototype mostly because we don't see her suffer any injuries, unlike the previous time we met Huggy Wuggy, who landed headfirst on a massive pipe before plunging into a pitch-black abyss. In contrast, Kissy Missy makes a fleeting appearance in Chapter 2 and assists us in opening a closed gate. With a grin on her face, she continues on her joyful journey.

In our opinion, at least, there is no way that Poppy Playtime's Kissy Missy won't be back. We're not sure whether she will make another appearance in Chapter 3, but we do know that she will be a significant character in at least one more chapter.

We really do need a buddy here, and considering the antics of her worse half in Chapter 1, I think she owes us one. Perhaps she also believes that.

The Prototype is Elliott Ludwig

Alright, we need your attention on this one. Ludwig is accountable for a great deal of horrors because of his various experiments, which produced toys like PJ Pug-a-Pillar, Boxy Boo, Candy Cat, and many more. But we must not lose sight of the fact that he started Playtime Co. in order to make kids happy. Elliot Ludwig of Poppy Playtime seems to be a kind person in his core. After the death of his daughter, he just becomes lost (yeah, we're going there).Though he had the concept for these trials and yearned to bring his kid back, they went too far. In the end, even though he and his group were successful in inserting humans into toys, it was via a cruel method that had terrible aftereffects. It's possible that Elliot feels bad about what he did and realises that the Poppy Playtime factory is a hellscape that has to be permanently closed, which means getting rid of the horrible toys that live there.He therefore became the final experiment and assumed the role of the Prototype. He now seeks to make amends or rebuild himself after a botched experiment. In any case, Ludwig's status as the Prototype has several advantages. That is supported by the fact that the kids seem to idolise the Prototype—after all, he is the one who created Playcare.In the trailer, there's a frame with some enigmatic writing and drawings that say things like, "I live to serve our angel of salvation," and kid-drawn phrases like, "my new friend," "just like mommy and daddy before they left me," and "he gives me nightmares." These clues suggest that the Prototype is a "he," which supports the Ludwig theory. It's intriguing to consider that the Prototype may be a friend to the kids and not the villain in this situation, even if we are mistaken about Ludwig.

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Poppy is Poppy Playtime's real enemy

Building on our previous hypothesis, who is the true enemy if Elliot is attempting to set things right in his role as the Prototype? Tilly and I agree that Poppy from Poppy Playtime herself could be the one we should really be on the lookout for. Consider it. We are here because of her.It's not until you, the ex-Playtime Co. worker, get a menacing video and letter telling you to 'find the flower,' or Poppy, that you decide to return to the factory. Is it possible that she planned everything? Given that she's being held captive in a case, that portion does seem a bit unbelievable, but the message and VHS video may be hidden by a companion toy. We believe there's more to her than meets the eye, but we need a little more information to make the right judgements.Returning to Chapter 2, she may be endearing at first, but by then, she appears to be soulless. When you answer that you did indeed murder her (Mommy Long Legs), she looks you in the eye and says, "Good," expressing no regret for the life that was lost. Given what Mommy Long Legs accomplished in Chapter 2, that alone isn't necessarily cause for concern, but what is is that she almost behaves like a new person. Furthermore, she doesn't even seem glad that the threat has passed. Instead, she sounds happy.Then, she labels us as "too perfect to lose" and alters the train's route to keep us from leaving, which is the only reason we survive to face the horrors of Chapter 3: Deep Sleep. The doll is far from innocent, and to be honest, I hope the cat toy thing puts her to sleep even though I strongly doubt she's the cause the train crashes.Tilly and I, horror geeks, are ecstatic that Mob Entertainment is turning up the terror in Poppy Playtime Chapter 3: Deep Sleep, regardless of which of our hypotheses you accept as accurate or if any of them end up working. Make sure to visit us again throughout the winter. We both plan to go back and review our hypotheses to see whether we were correct on any of them.

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