The galaxy wants you on the Nintendo Switch, Shepard Commander.
Oh, it seems like yesterday when I lost my mind in a despotic outburst at the Nintendo Switch version's exclusion of the Dragon Age trilogy. In that piece, I discuss why it is an absolute no-brainer for Electronic Arts to adapt it to the Switch since it will undoubtedly be profitable. Today, however, I'm going to go further into something I couldn't resist bringing up when talking about DA: Mass Effect.
It is sacrilegious, indeed, that the Mass Effect trilogy isn't available on the Nintendo Switch. I find myself becoming annoyed by it almost every day. No, I'm not making this up. You might see why, given how often I play such games. In addition, Mass Effect 2 is my all-time favorite game. I wish I could explain why, but it's not available on the Nintendo Switch, so that's outside of my purview. Can you tell that I'm not very upset about it?
Now that we've covered what is perhaps the most obvious justification for putting ME on Switch—aside from the wonderful income it will undoubtedly generate. Thanks to the Mass Effect Legendary Edition, a remastered compilation that includes the original three games and all of their DLC, gamers all around the globe were able to return to Normandy in 2021 and rejoin Commander Shepard in their mission to defend the galaxy from the Reapers.
Though the game is available on PC, Xbox One, and PlayStation 4, EA seems to think that Switch owners aren't capable of pulling off this heroic charade, which I find absurd! Take a peek at a few of the games available on the Nintendo system. Not only do Skyrim and The Witcher 3: Wild Hunt have large open areas, but they also have greater total lengths than all three Mass Effect games put together. However, you can play them on the Switch; both ports, I might say, are rather good.
You know, even though I'm perplexed by EA's choice about Dragon Age, the news that the Mass Effect trilogy is being remastered makes me feel even more strongly about the game. There are many Switch fans who would love to see Shepard, Jack, Garrus, Grunt, Miranda, Tali, Liara, and the rest of the crew on the platform—and that's not even taking into account those who haven't played the games yet. In essence, the American publisher is choosing to alienate a player base.
I will provide one explanation for the decision to not release the Mass Effect Legendary Edition on Switch, however, as I like to think of myself as a fair person—sort of like a Krogan. That reason is performance. Yes, I have previously brought up two massive games that function flawlessly, but the only reason I bring this up is because it is the only explanation I can think of for EA's dubious choice.
It's possible that the firm believes that permanency on Switch won't live up to expectations, which will negatively impact the kind of experience it wants to provide users. But even if that's the case—which I doubt, but stay with me—why not just release the first three games on Switch instead? In that sense, the platform offers a rendition of what is undoubtedly among the finest role-playing game trilogy ever created, and it's unquestionably the best that belongs to the sci-fi subgenre.
Players everywhere, myself included, are both enraged and perplexed by EA's decision to remain in the nobody benefits camp while having the opportunity to create an environment where everyone wins. To be honest, aggressive microtransactions that many see as exploitative have damaged Electronic Arts' reputation—and justifiably so. But given that the publisher is greedy and the money that the Mass Effect trilogy on Switch is certain to bring in, this only serves to further complicate an already confusing issue.
To be honest, I can't get the feeling that the firm has some enigmatic beliefs. Consider this: because many people dislike microtransactions and desire Mass Effect on Switch, EA's natural response has been to lengthen its games with this dubious money stream while neglecting what fans really want.
Switch versions don't seem to be a priority, which seems silly when we just think about the original games. Maybe it's because there are already a lot of projects in the works, such Mass Effect 4 and Dragon Age 4. When you consider the money Commander Shepard is guaranteed to bring in, the time commitment for porting titles from 2007 to 2010 and 2012 to Switch isn't all that high.
Despite my best efforts, I am always left with the same conclusion: Electronic Arts is continuing to act in a way that is unsettling for fans of the venerable series by making this economic choice. Whatever excuse I attempt to provide, whether it's the lack of time and resources or the absurdity of the financial potential, all it does is add to the growing number of people who are in favor of a Switch version of the Mass Effect trilogy.
We also know that Mass Effect 4 is under development. Even while it won't be released until 2024, a Switch version of the Mass Effect Legendary Edition Collection or the original trilogy might draw new fans to the franchise and increase interest in the next game. This looks like a really effective marketing strategy to me. Despite having the ability to reach a new audience, EA doesn't seem interested in exploring space.
Personally, I think it's unfortunate that one of my favorite series—which, to be honest, helped define my gaming style—isn't available on one of my preferred platforms. No matter where I travel, I want to battle the reapers, support my teammates, and rescue the galaxy. Although the thought of experiencing that amazing wave of nostalgia anytime and whenever makes me happy, the actual state of affairs kills that happiness and replaces it with melancholy.
Though it seems obvious to me that a Switch version of the Mass Effect trilogy would be a huge hit, EA seems to be just as receptive to the concept as The Illusive Man is to the idea of treating extraterrestrials like equals. Who knows, maybe the American publisher may wake up and smell the money one day. But until then, I guess I'll have to keep torturing myself with possibilities. I have to go replay Mass Effect 2 right now, damn it. I'm really grateful for my PlayStation.