Please, EA, put an end to this plague and create Dragon Age Switch.

I've always been a major lover of role-playing games. I adore a lot of different video games, TV shows, and franchises. Few, however, have really had an impact on my love of the genre—Dragon Age by Bioware being one of them. Acclaimed as one of the greatest RPG series ever, the fantasy series is regarded as a distant cousin of Mass Effect.

This is due to a variety of factors, including intriguing people, captivating locations, thrilling fighting, a superb story, and everything in between. Now that we have the official title of the fourth installment, Dragon Age: Dreadwolf, I can't help but wonder—a question that has been bothering me for a long time—why Dragon Age isn't available on the Nintendo Switch. People, join me in asking why. Dragon Age is on switch, isn't it?

Please pardon me as I go into a little panic about this. The fact that one of the greatest role-playing games ever and its equally popular sequels aren't available on the Nintendo Switch, in contrast to games like Skyrim, The Witcher 3: Wild Hunt, and Outer Worlds, really gets under my skin. Three massive role-playing games that demonstrate that the technology can easily handle the masterpiece created by Bioware.

I find it shocking that neither Dragon Age nor Mass Effect (a diatribe for another day) are available on the Switch, if only because it's an easy way for Electronic Arts to make fast cash, and we all know how much that massive video game company loves cash. Yes, it has long maintained that it has no interest in revisiting classic titles via remakes or remasters, but now, surprisingly, it has taken a chance with Burnout Paradise.

The popularity of the game was such that EA took notice of the public and released the Mass Effect Legendary Edition, which includes every DLC including the original trilogy in gorgeous visuals. I know I'm not the only one asking where the "Dragon Age: Legendary Edition" is, but that's not the point I'm trying to make (at least not right now). MELE released in May 2021, which is more than a year ago.

Rather, what I'm trying to say is that EA spent more time and money giving ME a stunning makeover than it did porting any of the sci-fi RPGs, including Dragon Age, to the Nintendo Switch, which is arguably a less time-consuming process since, well, look what? A pretentious rendition of the epic fantasy trilogy is not to the taste of many of us. All we want to do is carry it around with us.

Yes, it is correct. I'm not planning on completely redoing DA. Really, all you need to do is port the first Dragon Age: Origins, Dragon Age II, and Dragon Age: Inquisition. That way, EA makes money and we get to enjoy greatness once again. This, in my opinion, turns the situation into a win-win; nonetheless, the massive gaming company is happy to stick with their lose-lose strategy, which is disturbing in and of itself.

The incredible game Dragon Age: Origins makes you care. It makes you care, even if you'd rather cut yourself off from your friends like some kind of Witch of the Wilds. You want to finish the job you were assigned as a Grey Warden, rescue Fereldan, put an end to the blight, and save the people you love.

I have finished all three games in this trilogy more times than I can count, with the first game having a greater completion total than the others. I have played them on the PS3, Xbox 360, Xbox One, and Xbox Series X. To be honest, I'm talking about this subject today since I recently finished my voyage on the PS3 for the countlessth time.

Heck, Xbox Cloud Gaming has made my desires of having a gadget in my hands to play it come true—consoles aren't even enough for me anymore. I've actually been dividing my time between my phone and the PS3 version of Dragon Age for the last week or so, and although I'm eagerly awaiting a Switch version, I will admit that playing it on a smartphone does help to satisfy my thirst.

However, as with every time I finish a game like this, I can't help but wonder why, given everything about it, it just shouts "Switch port." I can't even play it on the Switch. It definitely has a place on Switch, in my opinion. Aside from what I've previously said about how it benefits both EA and customers, let's take an unbiased look at it: can the Switch run it? It can, of course.

As I said earlier, the existence of games like Skyrim and The Witcher 3: Wild Hunt on the Nintendo platform is evidence that performance issues aren't—or shouldn't be—a problem. Since Dragon Age: Origins was released in 2009, modern hardware—including the Nintendo Switch—should not have any trouble with it.

However, let's stand back, be impartial, and consider EA's perspective on this. Maybe it will help explain the inexplicably perplexing choice to not move the role-playing games to the Switch. It's not a performance, as we know. If we are really honest about it, I would even argue that there is a reason to do it since the performance might need some enhancements.

We also know that porting a series of games to the Switch won't take a long time, especially if the games are dated 2009, 2011, and 2013, respectively. Or maybe there's no time to spare because there are important things going on, and this is part of the problem after all? Though considering that there is a high payment guarantee, this seems unnecessary to me.

See, I could go on forever, but every time I believe I understand what EA is thinking, things go backwards, and it becomes just another arrow in a quiver full of logic that both supports and refutes possible explanations for the unceasing disappointment we all experience.

I will add one more component to the mix: a marketing strategy. Consider it. Reaching a new audience, one that may include many gamers who missed out on the original games, is yet another incentive to transfer Dragon Age to the Switch. This could potentially result in more fans of the fantasy series, and now would be a great moment for that to happen.

Dreadwolf will arrive in Dragon Age. Since this is known, why not make the game more appealing to a larger group of people? Players of the Switch may pick up a cheap port, fall in love with the universe like so many others have done before them, and then keep DA:4 in mind, particularly if they also own a PC, PS5, or Xbox Series X—the systems that we know will get the newest game.

Giving the audience what they want—an additional opportunity to go through an incredible series—is the right thing to do, according to all reasoning. Sadly, it seems like fate is dictating that I have to torment myself with aspirations and desires that Electronic Arts refuses to realize—at least not until it wakes up and smells the money.

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