Is Torchlight: Infinite preview up to par with its forerunners?

Since I had played Torchlight II a lot in the past, I was obviously thrilled to be granted beta access to the next installment of the series, Torchlight: Infinite. I was hoping that this game would satisfy my long-forgotten need for an action-packed, isometric dungeon crawler, and that Torchlight III would not be able to satisfy me with its eye-catching visuals and fresh takes on the genre. I'm happy to report that Torchlight Infinite hasn't let me down yet.

200 years after the events of Torchlight II, Torchlight: Infinite transports you to a thriving technological age, which is reflected in the colourful characters, cutting-edge weapons, and formidable foes you face. Similar to the other Torchlight games, the emphasis is on quick-witted combat, adaptable hero development, and a wide variety of special pets to help you win battles.

I downloaded the Android beta and discovered that the fighting on my phone was a lot like that of Wild Rift. With your talents on the right and the normal joystick in the bottom-left of the screen, it's simple to learn. Your explosive magic strikes give you a wonderful sense of power early in the game, and they only become stronger as you go.

The figures have a chunky, stylized look in this distinctive and visually appealing manner, but the surrounding gritty environment retains all of the exquisite intricacies and steampunk features that first drew me in to the story. While some ardent fans of the old games may not be as thrilled, I myself like this new creative approach.

Early in the game, it can seem simple to get into the rhythm of the fighting, but there's a delightfully surprise depth to be discovered underneath the surface. There is a lot of content to delve into, including talent points, subnodes for each skill, weapon buffs that enhance specific abilities, pets that match your build, and more. These features let you customise your character to fit your playstyle and maintain the sense of flexibility found in the original Torchlight games.

There's always something new to discover in combat because to the variety of terrain and the foes' varied skills. The gameplay and action seem pretty smooth overall, akin to a nice blend of the classic Torchlight and mobile MOBAs. It may not be as appealing to ardent fans of the first two games, but it's still a fantastic little ARPG romp that manages to keep much of its richness and individuality while being playable on mobile devices.

So far, I've had a great experience playing Torchlight: Infinite. I'm excited to see what the future holds for this charming, entertaining little jewel, even if certain features may change since it's still in closed beta. When the final build becomes available, we'll be turning this into a comprehensive review, so be sure to check back soon. For information on Torchlight: Infinite's official launch across many platforms and any updates, you may currently check out thediscussion forums anddev blogs.

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