A thorough and challenging analysis of Summoners War: Lost Centuria
Our Verdict
Summoners War: Lost Centuria's novel combat mechanics set it apart, but you need to dive into its depths if you want to get the most out of it.
The narrative revolves on animals, bad powers, and conquest, although you probably won't give it much thought overall. Its concentration is not on the single-player parts of the game; in fact, you have to fight in a few PvP matches before you can access any solo content at all.
Here, however, the emphasis is on assembling and outfitting the strongest possible combat squad. A variety of jobs need to be filled, including support roles, heavy-hitting attackers, and HP-packed behemoths that are built to withstand harm. The secret here, as you would expect, is balance.
In addition to their normal attacks, your troops have special techniques that appear as cards in the bottom-right corner of the screen. A charging bar represents mana, the cost of using them. You can tap a card to have a character utilize their most potent move when you have enough mana.
While some of them target the whole opposition team or a particular row in their fighting configuration, others entail whooping single adversaries for enormous damage. Support characters may weaken your enemies to increase your chances of taking them out or heal and strengthen your team. One of the most intriguing concepts in the game also applies to the card system.
You will counter if you play a card right after your opponent. This does more damage and initiates your move before theirs. If you pace things well, you may sometimes eliminate a character before they have an opportunity to act or strengthen your team to better survive an impending attack.
Battles using counters are much more captivating and intriguing than those in other games of a similar kind. In order to sneak up on them and ruin their plans, you almost seem to be pleading with them to play. Additionally, you are allowed to bring three spell cards into combat. Although they aren't linked to any one character, you can only use them once every scrap. It adds another level of complexity to think about before you get into the battlefield.
Runes and skill stones may be crafted and equipped in other places. These give additional powers to your characters or toughen up their actions and attributes. As you battle, you'll get jewels, player experience points, and other goodies along with new hero cards that you can use to level up your fighters with some cash.
Additionally, you may form an alliance to pool resources and quickly fortify your warriors. There are also challenges and tasks, ongoing events, other single-player side projects, idle missions your group might do, and a ton more. Summoners War: Lost Centuria never runs out of things for you to do.
It might be a bit intimidating at first, but trying to assemble the greatest squad possible involves a lot of character juggling. In contrast to previous games in the genre, you cannot auto-equip your strongest fighters by pressing a button.
The learning curve has a level of detail that makes it necessary for you to absorb and retain a lot of information before you can really understand it. It is feasible to go right in and play blind, but you will lose badly the moment you face an opponent who is more prepared.
You could be in for a little shock if Summoners War: Lost Centuria is what you were hoping for—something lighthearted and easy to play. However, if you're prepared to invest the necessary time and energy, you'll get a much more profound experience than with other games of its like.